New dialogue shot - Scene One, Blocking

I've started working on a new dialogue shot and I can already tell you it's going to be a bit of a long one (over 500 frames.....or about 20 seconds in non-animator speak).  This first shot sets the stage before the actual dialogue starts up, with copious amounts of cake being eaten.  Getting this shot ready meant the laborious task of setting up individual constraints for all of the pieces of cake.  What does that mean, Jay?  Essentially, to help make things easier down the road you can set up helpers (constraints) that you can turn on and off - specifically, when the guy grabs a piece of a cake from the table the cake then moves along with his hand (and then disappears when it goes in his mouth).  This is the stuff you never think about when you watch an animated video, but it always has to be done - a hand doesn't actually interact with anything, you must fake the interaction (just like CG food does not get chewed and swallowed).

The dialogue itself is great and I know it will be a lot of fun - a lot of work, but a lot of fun!  The scene gives me a chance to really work in some cool subtle acting along with over the top stuff (like shoving cake into one's face).  At this point I'm not sure when I'll reveal the entire shot, as it will be easier to work at it in pieces.  None the less, this one has the potential to be an interview maker, so stay tuned!


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